Job Ratings: Physical Abilities

Sitting (amount of time person must be sitting)
  • 0 - Not an essential function
  • 1 - 1-3 hours/day
  • 2 - 3-7 hours/day
  • 3 - 7 or more hours/day
Standing (amount of time person must be standing in one place)
  • 0 - Not an essential function
  • 1 - 1-3 hours/day
  • 2 - 3-7 hours/day
  • 3 - 7 or more hours/day
Walking (amount of time person must be walking)
  • 0 - Not an essential function
  • 1 - 1-3 hours/day
  • 2 - 3-7 hours/day
  • 3 - 7 or more hours/day
Lifting (based on the amount lifted and body position when lifting)
  • 0 - Not an essential function
  • 1 - 10-25 lbs with good body mechanics
  • 2 - 25-50 lbs with good mechanics, or 10-25 lbs with improper mechanics
  • 3 - Over 50 lbs good mechanics, or 25-50 lbs with improper mechanics
Twisting (based on the # of twists per job cycle X # of cycles per day)
  • 0 - Not an essential function
  • 1 - Infrequent - 1-120 twists/day (120 based on 15 twists/hour)
  • 2 - Moderate - 121- 480 twists/day (480 based on 1 twist/minute)
  • 3 - Frequent - 481 or more twists/day
Bending (based on the # of bends per job cycle X # of cycles per day)
  • 0 - Not an essential function
  • 1 - Infrequent - 1-120 bends/day (120 based on 15 bends/hour)
  • 2 - Moderate - 121-480 bends/day (480 based on 1 bend/minute)
  • 3 - Frequent - 481 or more bends/day
Squatting/Kneeling (amount of time worker must be squatting/kneeling)
  • 0 - Not an essential function
  • 1 - 1-3 hours/day (not continuous)
  • 2 - 3-7 hours/day
  • 3 - 7 or more hours/day
Endurance (maximum work-load capacity of worker during the day)
  • See Approximate Energy Requirements for Selected Activities (Job Ratings: Mets Table).
  • 0 - Not an essential function
  • 1 - Work-load capacity of 3-5 Mets (light)
  • 2 - Work-load capacity of 5-7 Mets (medium)
  • 3 - Work-load capacity of > 7 Mets (heavy)
Wrist Position (degree either wrist must deviate from neutral position)
  • 0 - Not an essential function
  • 1 - Slight deviation
  • 2 - Moderate deviation
  • 3 - Extensive deviation
Pinching Repetitions (based on # of pinches/job cycle X # of cycles/day)
  • 0 - Not an essential function
  • 1 - Infrequent - 1-120 pinches/day (120 based on 15 pinches/hour)
  • 2 - Moderate - 121- 480 pinches/day (480 based on 1 pinch/minute)
  • 3 - Frequent - 481 or more pinches/day
Hand/Wrist Repetitions (based on # of repetitions/job cycle X # of cycles/day)
  • 0 - Not an essential function
  • 1 - Infrequent - 1-960/day (960 based on 2 repetitions/minute)
  • 2 - Moderate - 961-2880/day (2880 based on 6 repetitions/minute)
  • 3 - Frequent - 2881 or more
Manual Dexterity (the need to make skillful, coordinated movement)
  • 0 - Not an essential function
  • 1 - Gross dexterity only
  • 2 - Gross dexterity with infrequent fine motor movement
  • 3 - Frequent fine motor movement
Right Handedness (percentage of time right hand must be involved in work process)
  • 0 - Not an essential function
  • 1 - 1-35% of job cycle time
  • 2 - 36-60% of job cycle time
  • 3 - 61-100% of job cycle time
Left Handedness (percentage of time left hand must be involved in work process)
  • 0 - Not an essential function
  • 1 - 1-35% of job cycle time
  • 2 - 36-60% of job cycle time
  • 3 - 61-100% of job cycle time
Either Handedness (percentage of time either hand must be involved in work process)
  • 0 - Not an essential function
  • 1 - 1-35% of job cycle time
  • 2 - 36-60% of job cycle time
  • 3 - 61-100% of job cycle time
Two Handedness (percentage of time both hands must be involved in work process)
  • 0 - Not an essential function
  • 1 - 1-35% of job cycle time
  • 2 - 36-60% of job cycle time
  • 3 - 61-100% of job cycle time
Near Vision (requirement to see objects close up, assess with corrective lenses)
  • 0 - Not an essential function
  • 1 - Requires minimal near vision
  • 2 - Near vision is accurate (20/40)
  • 3 - Near vision is very accurate (20/20)
Far Vision (requirement to see objects far away, assess with corrective lenses)
  • 0 - Not an essential function
  • 1 - Requires minimal far vision
  • 2 - Far vision is accurate (20/40)
  • 3 - Far vision is very accurate (20/20)
Visual Color Discrimination (requirement to match or discriminate among colors)
  • 0 - Not an essential function
  • 1 - Minimal color discrimination
  • 2 - Discrimination among red, green, and white
  • 3 - Discrimination between both red-green and blue-violet
Visual Depth Perception (the need to determine the distance and relationship between objects)
  • 0 - Not an essential function
  • 1 - Minimal depth perception
  • 2 - Moderate depth perception
  • 3 - Accurate depth perception
Hearing
  • 0 - Not an essential function
  • 1 - Must hear whispered voice at 3 feet (FAA Class III)
  • 2 - Must hear whispered voice at 8 feet (FAA Class II)
  • 3 - Must hear whispered voice at 20 feet (FAA Class I)
Infections (exposure to infections that can cause significant morbidity and/or mortality)
  • 0 - Not an essential function
  • 1 - Minimal exposure to infections
  • 2 - Moderate exposure to infections
  • 3 - Frequent exposure to infections